

The majority of the points are at 0 on the z axis, but one group of them is at z +1, another group at z +2, another group at z +3. (Note*** Since you can’t snap to a midpoint on a surface it sometimes helps to actually draw a curve on the surface so you can snap to the mid point of the curve. ApplyDisplacement: Constructs a displacement display mesh for surfaces, polysurfaces, or meshes. This is 4th axis continuous engraving.To create a surface from a set of points, select Point Grid from the Surface menu.

Appl圜ustomMapping: Add a custom texture mapping channel to an object.

Spot Light – Directs a narrow beam of light with Falloff. 2: Surfaces, Control Points & Geometry Manipulation. Then the surface deforms to match the points and sampled points. coerce3dpointlist (points, True) tolerance = scriptcontext Lighting and rendering When you model the rubber ducky, you will use similar modeling techniques for the head and the body.
